Not Everything Is Flammable

This is the bigger, bolder older brother of this game jam prototype. Made in three months as part of a Carnegie Mellon University Entertainment Technology Center student project, this iteration boasts procedurally generated levels, dynamic music, as well as a list of unmentionable surprises for the casual player.

PC Gamer had nice things to say. 

As did and for the game jam prototype.

A Mac and PC version is available to play on

An iOS version is planned for release in Spring 2015.

DAM is David Shiyang Liu, Alex Hu, and Mac Lotze.
Lead Design / Art by David Shiyang Liu.
Programming by Alex Hu
Music / Sound / Production by Mac Lotze

Additional Art by Cheryl-Jean Leo & Chuan Zhou

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